I am trying to change the texture of a model every 24 hours. It's like a little story with pages unlocked each day. I figured how to check the day of the week :
var url = "http://halgatewood.com/wp-content/uploads/2011/10/linen_bg_tile.jpg";
function Start () {
if (System.DateTime.Now.DayOfWeek != System.DayOfWeek.Sunday)
{
var weekdayPic : WWW = new WWW ("http://www.airshiphero.com/fbtwitter/topImage.png");
yield weekdayPic;
renderer.material.mainTexture = weekdayPic.texture;
}
else if (System.DateTime.Now.DayOfWeek == System.DayOfWeek.Sunday)
{
var sundayPic : WWW = new WWW ("http://forum.unity3d.com/attachment.php?attachmentid=16698&stc=1&d=1295263006");
yield sundayPic;
renderer.material.mainTexture = sundayPic.texture;
}
}
but not sure how to check if it's the next day or now (don't care if sunday or monday - just that is the next one); With this I want to load the images from an array or alphabetically.
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